Agile Data Warehousing for the Enterprise. A Guide for by Ralph Hughes

By Ralph Hughes

Building upon his past ebook that certain agile facts warehousing programming concepts for the Scrum grasp, Ralph's most recent paintings illustrates the agile interpretations of the rest software program engineering disciplines:

  • Requirements administration advantages from streamlined templates that not just outline tasks speedy, yet make sure not anything crucial is overlooked.
  • Data engineering gets new "hyper modeling" recommendations, yielding facts warehouses that may be simply tailored whilst standards swap with no need to speculate in ruinously dear data-conversion courses.
  • Quality coverage advances with not just a stereoscopic top-down and bottom-up making plans technique, but additionally the incorporation of the most recent in automatic attempt engines.

Use this step by step advisor to deepen your individual program improvement talents via self-study, convey your teammates the world's quickest and most effective recommendations for growing company intelligence platforms, or make sure that the IT division operating for you is development your subsequent determination help process the precise way.

  • Learn how you can fast outline scope and structure earlier than programming begins
  • Includes ideas of strategy and information engineering that let iterative and incremental supply
  • Demonstrates tips to plan and execute caliber insurance plans and incorporates a advisor to non-stop integration and automatic regression checking out
  • Presents software administration suggestions for coordinating a number of agile facts mart initiatives in order that through the years an company facts warehouse emerges
  • Use the supplied 120-day highway map to set up a powerful, agile information warehousing application

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Extra resources for Agile Data Warehousing for the Enterprise. A Guide for Solutions Architects and Project Leaders

Sample text

It is crucial that he work very closely with the developers during the creation of the software. Rather than participating from a distant office and making the developers come to him, Scrum strongly urges the product owner to co-locate in the development room for a good part of every working day so that he can answer the developers’ questions about requirements in real time, eye-to-eye. For general software applications, co-locating in the project room also allows the product owner to validate and accept the application components as soon as the developers finish each one.

11 The best architectures, requirements, and designs emerge from self-organizing teams. 12 At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly. 5 Values and principles of the agile manifesto and Extreme Programming. Source: [Beck 1999]. Primer on Agile Development Methods Chapter | 2 19 before coding, and program all modules before system testing, the goal of a waterfall approach actually requires far more than just a big model.

As will be discussed in Part II, this instantaneous review of new modules is difficult to achieve for data warehousing projects because often the data necessary to validate an ETL unit is not available right away. This situation is another example in which the team leaders will have to keep agile values and principles in mind as they improvise on the techniques found in generic Scrum textbooks. 6 The essence of the Scrum method. , someone who knows the Scrum steps and techniques well and can remind the team as needed which steps it should be pursuing on any given day.

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